Armored Core VI Fires of Rubicon - PlayStation 5
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Armored Core VI Fires of Rubicon - PlayStation 5

Armored Core VI Fires of Rubicon - PlayStation 5

DYNAMIC, FAST-PACED MECH ACTION


Based on the knowledge gained developing the DARK SOULS series and ELDEN RING, Bandai Namco Entertainment and FromSoftware seek to deliver a new action game. Combining FromSoftware’s longstanding expertise in mech games and their
signature robust gameplay, ARMORED CORE VI FIRES OF RUBICON will be a new action experience.


In ARMORED CORE VI FIRES OF RUBICON, players will assemble and pilot their own mech with 3D maneuverability to move freely through three-dimensional fast-paced missions. Take on di cult challenges and overwhelm your enemies with dynamic
movements that make full use of ranged and melee combat. Players can enjoy a variety of actions that can only be truly realized
with mechs.


STORY OVERVIEW
A mysterious new substance was discovered on the remote planet, Rubicon 3. As an energy source, this substance was expected to
advance humanity’s technological and communications capabilities. Instead, this substance caused a catastrophe that engulfed the
planet and the surrounding stars in fl ames and storms, forming a Burning Star System.
Almost half a century later, the same substance resurfaced on Rubicon 3, a planet now contaminated and sealed o by the catastrophe.
Extra-terrestrial corporations and resistance groups fi ght over control of the substance. The player infi ltrates Rubicon as an
independent mercenary and fi nds themself in a struggle over the substance with the corporations and other factions.


DEVELOPMENT TEAM
Hidetaka Miyazaki will be involved as the Initial Game Director. Based on the initial development, Masaru Yamamura has taken over as Director.


    $33.06
    Armored Core VI Fires of Rubicon - PlayStation 5
    $33.06

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    Armored Core VI Fires of Rubicon - PlayStation 5

    DYNAMIC, FAST-PACED MECH ACTION


    Based on the knowledge gained developing the DARK SOULS series and ELDEN RING, Bandai Namco Entertainment and FromSoftware seek to deliver a new action game. Combining FromSoftware’s longstanding expertise in mech games and their
    signature robust gameplay, ARMORED CORE VI FIRES OF RUBICON will be a new action experience.


    In ARMORED CORE VI FIRES OF RUBICON, players will assemble and pilot their own mech with 3D maneuverability to move freely through three-dimensional fast-paced missions. Take on di cult challenges and overwhelm your enemies with dynamic
    movements that make full use of ranged and melee combat. Players can enjoy a variety of actions that can only be truly realized
    with mechs.


    STORY OVERVIEW
    A mysterious new substance was discovered on the remote planet, Rubicon 3. As an energy source, this substance was expected to
    advance humanity’s technological and communications capabilities. Instead, this substance caused a catastrophe that engulfed the
    planet and the surrounding stars in fl ames and storms, forming a Burning Star System.
    Almost half a century later, the same substance resurfaced on Rubicon 3, a planet now contaminated and sealed o by the catastrophe.
    Extra-terrestrial corporations and resistance groups fi ght over control of the substance. The player infi ltrates Rubicon as an
    independent mercenary and fi nds themself in a struggle over the substance with the corporations and other factions.


    DEVELOPMENT TEAM
    Hidetaka Miyazaki will be involved as the Initial Game Director. Based on the initial development, Masaru Yamamura has taken over as Director.


      Product Information

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      Description

      DYNAMIC, FAST-PACED MECH ACTION


      Based on the knowledge gained developing the DARK SOULS series and ELDEN RING, Bandai Namco Entertainment and FromSoftware seek to deliver a new action game. Combining FromSoftware’s longstanding expertise in mech games and their
      signature robust gameplay, ARMORED CORE VI FIRES OF RUBICON will be a new action experience.


      In ARMORED CORE VI FIRES OF RUBICON, players will assemble and pilot their own mech with 3D maneuverability to move freely through three-dimensional fast-paced missions. Take on di cult challenges and overwhelm your enemies with dynamic
      movements that make full use of ranged and melee combat. Players can enjoy a variety of actions that can only be truly realized
      with mechs.


      STORY OVERVIEW
      A mysterious new substance was discovered on the remote planet, Rubicon 3. As an energy source, this substance was expected to
      advance humanity’s technological and communications capabilities. Instead, this substance caused a catastrophe that engulfed the
      planet and the surrounding stars in fl ames and storms, forming a Burning Star System.
      Almost half a century later, the same substance resurfaced on Rubicon 3, a planet now contaminated and sealed o by the catastrophe.
      Extra-terrestrial corporations and resistance groups fi ght over control of the substance. The player infi ltrates Rubicon as an
      independent mercenary and fi nds themself in a struggle over the substance with the corporations and other factions.


      DEVELOPMENT TEAM
      Hidetaka Miyazaki will be involved as the Initial Game Director. Based on the initial development, Masaru Yamamura has taken over as Director.


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